﻿ Chess For Beginners: Exercices on Castling, Promotion and Draw Games

# Lesson 5 - Advanced And Special Rules: Exercises

Even though exercises are not required, I recommend working on them.  They will help you grasp and practice the things you learn from the lessons more efficiently. You can certainly go back and sneak in the previous pages... but try first to answer the questions without going back. By doing so, you will make your memory work a bit and it is a pretty good thing to keep the memory working if you want to become a good chess player.

## Questions

1.
 True or False: Castling is usually done late in the game True     False Castling is useful since it allows to shelter the King and activate a rook True     False A player is stalemated when he succeeds to play 50 moves without a capture or a pawn move True     False We can promote a pawn to a Queen only once in a game True     False Two bishops of opposite colors and a King are enough to checkmate a lone King True     False

2. It is White to move in the following diagrams.  Supposing that the King and rooks have not yet move during the game, indicate if White is allowed to castle.  If they are not allowed, indicate the reason.

3. Black to move in the diagrams below.  His position is really bad and he cannot hope to be victorious unless his opponent does a big blunder or forfeits the game. Black has the opportunity to draw the game however... which move is forcing a draw? If you are desperate in looking for the solution, you can use the clues by clicking on the proper link.

White is threatening checkmate by moving the Queen to c7, d7 or f8. Looking at Black's position, we can note that the King has no legal move to do.  The only black piece allowed to move is the rook. Where should they move it to obtain the draw?

White is clearly winning in this position. He is threatening to push the g pawn toward a promotion and capture the black rook to get a Queen and deliver a checkmate in a couple of moves. How Black must react to force a draw here?

Once again, White is threatening to win by moving his rook to c8 or g1. How Black can save the loss by forcing a draw?

Black is a rook down and his position is tough to defend... is it time to forfeit the game? Maybe he can keep his honor by drawing it instead...